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Life // Death [Friday Night Magic 2006] Antiquities When Eternal Scourge becomes the

SKU 8778373843
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Description

When Eternal Scourge becomes the target of a spell or ability an opponent controls

Set: Portal Three Kingdoms Type: Legendary Creature — Human Soldier Warrior Rarity: Rare Cost: {5}{R} Haste

A force as voracious as time itself

target player may put Gorm into their hand from their library

Life // Death [Friday Night Magic 2006] Antiquities When Eternal Scourge becomes theSet: Friday Night Magic 2006 Type: Sorcery Sorcery Rarity: Rare Cost: {G} {1}{B} All lands you control become 1 1 creatures until end of turn. They're still lands. Reverse Type: Sorcery Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.

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